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Xome Personas System Design

Senior UX case study focused on cross-functional alignment, synthesizing stakeholder input into a comprehensive personas system.
 15 min read   audio version available below
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Project Snapshot

Core Challenge

Xome lacked a shared, accessible understanding of its users, leading to misaligned decisions and weak sense-making during a new operational process.

Outcome

A collaboratively built personas system representing 28 distinct personas across three user groups, now used as a core sense-making artifact during requirements definition and product planning.

Client

Xome

Real Estate Technology

My Role

Senior UX Designer (Sole Designer, Lead)

  • Design Operations
  • Artifact Design
  • Team Workshop Facilitator

Timeline

3 weeks

Project Type

Sense-Making Artifacts

Problem

Many brains, no central library

The organization had long operated with an implicit understanding of its users, where critical knowledge lived in the heads of individual team members rather than in a shared, accessible system. As the product team moved toward a more cohesive operation process, this gap became increasingly visible.


Without a clear, agreed-upon definition of who the company serves — across customers, professionals, and internal roles — teams struggled to: 


  • Align on target audiences during requirements definition
  • Make precise product and feature decisions
  • Respond efficiently when "quick personas" were requested to fill emerging gaps


This ambiguity led to misaligned decisions, slowed processes, and inconsistent assumptions across product, design, and adjacent teams. While the need for personas had been discussed informally for years, no formal artifact existed to support sense-making at the scale and complexity the organization required.

Constraints & Realities

Flexible, consensus-driven personas

This product was shaped by a set of organizational and practical realities that made lightweight or purely academic persona exercises insufficient.


  • Highly distributed knowledge: Understanding of users was spread across product, sales, operations, customer support, and leadership, with no single source of truth.
  • Strong opinions and informal narratives: Many colleagues held deeply rooted assumptions about users based on experience, making alignment sensitive and political if not handled carefully.
  • Cross-functional power dynamics: To create an equitable collaboration, the work needed to avoid hierarchical dominance while still producing a decisive, usable outcome.
  • No prior foundation: There was no existing personas framework, research repository, or agreed-upon taxonomy to build from.
  • Operational pressure: The personas system needed to be created alongside an evolving operational process, not as a detached or "nice-to-have" artifact.


These realities required a solution that was collaborative without being consensus-driven, structured without being rigid, and credible enough to be adopted immediately into real product workflows.

Key Decisions & Leadership

Proactive ownership, collaborative work

I made a deliberate decision to pursue this work proactively, recognizing that the absence of a shared persona system was blocking progress as the organization moved toward new operational processes. While personas had been mentioned informally in the past, no one had been formally tasked with creating them. I took ownership of identifying the gap and defining a solution.


Several key decisions shaped the success of this project:


  • Choosing facilitation over assumption. Rather than defining personas in isolation, I structured the work around small-group workshops to surface collective knowledge and ensure broad representation across roles and perspectives.
  • Designing for equity in collaboration. I intentionally mixed peers and managers in workshop groups to flatten hierarchy and create a safe environment for contribution, reducing the risk of dominant voices shaping outcomes.
  • Establishing a flexible personas model. I structured personas into three user groups: Customers (B2C), Professionals (B2B), and Internal. I designed the system to function as a matrix, allowing colleagues to map top multiple persona types when appropriate.
  • Balancing speed with rigor. To accelerate the work without sacrificing quality, I used AI to generate an initial draft list of persona types as a discussion baseline, then relied on workshops and synthesis to validate, refine, and expand that list.
  • Owning synthesis and final judgment. After gathering input, I independently synthesized feedback into a cohesive, well-structured system and made final decisions about persona definitions, scope, and presentation.


Throughout the project, I acted as both facilitator and decision-maker, ensuring the work remained collaborative while still producing a clear, usable artifact that the organization could confidently adopt.

Strategy

Intentionally designed, sense-making framework

The personas system was intentionally designed as a sense-making framework, not a static documentation exercise. The goal was to create an artifact that teams could actively use during requirements definition, prioritization, and planning without requiring constant upkeep or reinterpretation.


At the core of the strategy was a matrix-based model that reflects the reality of how the organization works.


Rather than forcing users into a single persona, personas were grouped into three primary categories: 


  • Customers (B2B)
  • Professionals (B2C)
  • Internal Roles


Each persona represents a distinct set of goals, constraints, behaviors, and decision contexts. Individuals or audiences can map to multiple personas simultaneously, allowing teams to reason about overlap, edge cases, and tradeoffs without oversimplifying complex relationships.


This approach deliberately avoided: 


  • Overly narrative personas that are difficult to reference quickly
  • Persona hierarchies that imply false priority
  • Rigid one-to-one mappings that break down in real-world use


Instead, the system supports comparison, combination, and discussion, which is how personas are actually used in practice.


The visual design of the artifact was treated as a first-class consideration. Given the volume and density of information, clarity and hierarchy were essential to adoption. I leveraged my professional graphic design background to: 


  • Make patterns and groupings immediately legible
  • Reduce cognitive load when scanning multiple personas
  • Encourage reuse by making the document approachable and intuitive


By balancing structure with flexibility, the personas system functions as a shared language rather than a prescriptive rule set, supporting ongoing decision-making as the organization evolves.

Process & Collaboration

Non-hierarchical, small-group collaboration

The work was structured around intentional, small-group collaboration, designed to surface expertise while maintaining momentum and clarity.


I planned and facilitated approximately five small-group workshop sessions, each composed of a balanced mix of peers and managers. This structure was chosen deliberately to reduce hierarchy, encourage open contribution, and prevent any single perspective from dominating the conversation.


To accelerate discussion without biasing outcomes, I prepared an initial draft list of persona types based on my understanding of the business. This list was used as a prompt to help participants react, refine, and identify gaps using their lived experience.


Each session focused on:


  • Clarifying who our users are across contexts
  • Identifying meaningful distinctions between groups
  • Surfacing overlaps and edge cases often lost in informal narratives


After the workshops, I synthesized all input independently, translating qualitative discussion into a cohesive, structured personas system. The draft artifact was then presented to the broader team for review and refinement.


Sales, Operations, and Customer Support teams reviewed the final system asynchronously, providing alignment and approval without requiring additional revisions. This swift outcome was made possible by thorough collaboration and validation earlier in the process.


This approach ensured the personas system reflected collective knowledge, which still benefitting from clear ownership, synthesis, and final decision-making.

Outcomes

Quick adoption, stronger team bonds

While this project did not produce traditional quantitative metrics, its impact was immediately visible in how the team worked together and made decisions.


The personas system became a core sense-making artifact during the requirements phase of the new operational process, helping teams clearly identify who they were designing for and why. Conversations that were previously abstract or assumption-driven became more grounded, precise, and efficient.


Additional outcomes included:


  • Stronger cross-functional alignment around a shared vocabulary for users
  • Increased confidence during early-stage planning and feature definition
  • Positive feedback from colleagues who contributed to and regularly reference the artifact
  • Follow-up requests for additional sense-making documents, signaling trust in the approach and its value


The collaboration workshops also had a noticeable effect on team morale. Colleagues expressed appreciation for having a dedicated space to share their expertise and felt meaningfully included in shaping a tool they now rely on.


Just as important, the final artifact demonstrated that complex, unwieldy information could be transformed into something clear, usable, and visually approachable, reinforcing the value of strong design thinking beyond screens and interfaces.

Reflection

Initiative and ownership in UX work

This project reinforced the importance of initiative and ownership in senior UX work. The most impactful contributions are not always assigned; impactful contributions are often identified by recognizing gaps that quietly undermine progress.


It also validated that effective sense-making requires both collaboration and judgment, creating space for collective input while still making decisive structural choices that allow an artifact to function in real-world workflows.


Finally, this work highlighted how UX and visual design skills can combine to support organizational clarity. By treating the personas system as a product in its own right, I was able to deliver a tool that is not only well-used, but well-loved. This artifact is one that teams return to because it genuinely helps them think better.